Realm Idle

Content rating
Everyone 10+
Fantasy Violence, Mild Blood
In-Game Purchases
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Looking to try a fresh experience from this favorite app? Just get Realm Idle created by mastermind AbyA right now. Check out Role Playing, Idle RPG, Single player, Stylized, Immersive, Offline for useful info.

All You Need To The New App Realm Idle

An idle RPG about the grind. Train combat, level 15 skills to 130, and keep progressing while the app is closed. Real offline progress, no energy systems, no ads.

A pixel art fantasy RPG built for incremental progression: every skill, every rarity tier and every milestone stacks up while you play or while you are away.

Master a wide range of skills:
Woodcutting, Mining, Fishing, Cooking, Smithing, Crafting, Alchemy, Arcane Arts, Divinity, and Thieving.

Gather resources. Process materials. Craft and upgrade powerful gear across 21 rarity tiers, then forge duplicates into higher rarities. Collect rare drops, legendary loot and build your path to power.

Fight your way through 8 zones of increasingly dangerous monsters and bosses, melee, ranged or magic. Auto combat handles the fight, your gear, food and strategy decide it.

Face the weekly World Boss with the whole community: every player's damage feeds one shared hunt, and milestone rewards pay out to everyone who fought.

Community Center: the whole playerbase funds one shared pool, and every tier it reaches buffs everyone at once, gathering speed, production speed, XP and drops. Contribute gold or support the realm, watch it climb, keep it lit.

AFK and idle progression that respects your time: close the game, come back to hours of loot, XP and progress. Your character grinds while you sleep. Play offline, sync to the cloud when you are back online.

Buildings:
Hunter's Lodge: earn permanent monster-specific bonuses by reaching vanquish milestones on each monster, including drop rate, damage, and defense bonuses against that monster.
Museum: your collected gear grants passive stat bonuses to the combat style matching your equipped weapon.

Collect pets: skilling pets, monster pets and boss pets, each with its own bonus. Chuck gives a 25% chance for an extra Log, Otto a 20% chance for a Fish one tier higher, Robin 15% Thieving Success and double loot, Tracker a 25% chance to double bone drops, and more to find.

Daily quests, seasons and weather buffs, treasure hunting, prayers and blessings, and a Forge that turns duplicate loot into higher rarities.

Play in English, French, German, Spanish, Portuguese, Italian, Polish, Korean, Indonesian, Russian or Chinese.

Level up. Gear up. Skill up. Push deeper.

No hand-holding. No ads. Just you vs increasingly dangerous monsters, and the systems you master to survive them.

Simple. Brutal. Addictive.

Genres and tags: idle RPG, idle games, incremental, AFK RPG, offline RPG, pixel art RPG, crafting game, skilling, roleplaying, role playing game, auto battle, monster grinding, loot, progression, fantasy adventure, simulation, casual RPG, single player, co op, community events, no ads.
Skilling idle RPG. Grind 15 skills, craft gear, fight bosses. Offline progress.
Updated on
Aug 29, 2026
Available on
Android,
Events & offers

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    about how developers declare sharing
  • This app may collect these data types
    Personal info, App activity, and Device or other IDs
  • Data is encrypted in transit
  • You can request that data be deleted

Ratings and reviews

4.55K reviews
Lyrl Westrum
August 28, 2026
I've been playing for a while, now. As a purely idle game, it does the trick. Set your goal, set a timer, turn it off and let it do it's thing. However, the sheer scale of the numbers is a downside. to get from 60 cooking to 70, for example, is around 50,000 actions at 6,000 actions per hour. And the game goes to lv130. The internal xp calc tool is off, but it suggests that the optimal path to 130 would take over 2,000 hours in one skill. Please make it easier to use potions.
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AbyA
August 29, 2026
It goes by quickly with better tier fish, XP boosting pet / Fishing or Cooking skilling pet, and better tools and divinities
Landdon Bate
August 29, 2026
this is an enjoyable game. its straight forward and has a lot of fun mechanics. The "time away" not getting counted has completely ruined it. the fact that they have an option you have to turn on so it runs in the background is garbage. It shouldn't need my processing power to tell the time to pass. The daily quests have a timer on them. The game knows what time it is. I am after a game that truly has a idle feature that works without having to drain my battery to do it. I wish this was better.
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AbyA
August 29, 2026
Should be fixed in v4123 sorry about that
Aj Nye
August 17, 2026
This game is actually very cool. It does a good job of making you want to come back often. I have some issues tho. Sometimes I lose passive combat encounters I would've succeeded in, if I had the game open. If I want to battle passively, I need to fight far easier opponents (Im in the Titanium Phase). It appears you need not worry about melee, ranged, AND magic combat and only need to pick 1. It would be nice if there was a link between them, offering incentive to level all 3.
2 people found this review helpful
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AbyA
August 18, 2026
Thank you for the nice review! (: I'll look into the offline combat calculation again